Newly changed articles

1)  Acid should give a 10 count but it only produces 1. 2)  Fireaxe and Pickaxe made with tungsten stops degrading at 699 - only half of it's potential. The cost of repair strips is 1 ingot for 5 strips equaling 50 repair points. It takes 10 ingots to fully repair the tool. It only costs 2 ingots to make a new tool. Really????? It should not cost 5 times more to repair a tool then to build a new one. 3)  Why is it that the quality of items in the loot is always poor and/or faulty?  That may be ok for new players who are just starting out, but for a player at level 50 or 60 - that doesn't give much incentive to continue playing.  There should be a way for players who have been playing for a long time (ie. the level they are at) to either craft better weapons or to be able to use the coins from the loot to purchase better items. 4)  Why does it take 30 seconds to craft 1 explosive bolt - but it only takes 10 seconds to craft 5 bolts? It seems that the cost of time and resources for the upper weapons really isn't worth it. I understand that you want to make the game more challenging - but this is a bit much, IMHO :). 5) last for now - what is the deal with the cooling system, I've read the book but can't craft the cooling system for the frig's.Keep up the great work - we all appreciate it. grasping for air - PaScuba